Virtual Cash Turns to Real Money!
Online gamers can spend years becoming millionaires in a virtual universe - but it means nothing in the real world. Until now, that is.
A cash card has been launched in the real world which lets players spend money accrued in their web game.
The card, from the creators of popular sci-fi game 'Project Entropia', can be used at ATMs worldwide.
Ten Project Entropia Dollars equal one real dollar - so a gamer left with 1,000 PED's after buying a new lazer cannon could withdraw $100.
In most multi-player online role-playing games, such as World of Warcraft, spending real money to buy virtual things is deeply frowned upon.
But Entropia, which has about 400,000 players, is based on the premise that items have real-world value.
One player, Jon Jacobs, sold almost everything he owned in the real world to buy a space station in the game for $100,000. By selling flats and storefronts to other gamers and by imposing taxes, he is now making $12,000 a month.
"We're bridging the gap between virtual reality and reality. The ATM system is a crucial and significant element in the true monetisation of virtual currency, by supporting instant and convenient conversion to real cash," says Jan Welter, MindArk CEO. "MindArk is changing the online gaming and virtual community landscape by introducing a real cash economy that offers validity and secure monitoring of one's funds."
When you walk into a jewelry store and see all the diamonds in all of the various settings that are for sale, it is difficult to realize that diamonds are indeed rare. Most people don’t even stop to consider how that diamond came to be sitting in that jeweler’s case! There is quite a bit of work that is donebefore a diamond is ready to sell to the general public!



